You never want to upgrade more than one Air Defense Tower at once or you leave yourself very susceptible to enemy attacks that are supported by Healers. Because of the movement speed, Valkyrie and Hog will go to the corner at first and the attackers will need to spend a decent number of troops to deal with them. But your biggest asset is reinforcements. If you are in a clan you can request troops, you can do this every 20 minutes or faster if you use gems , you can use your own message for the request. Then sprinkle in Hog Riders wherever needed, perhaps using one or both of the Heal Spells on the Hogs.
Inferno Tower Full article: Inferno Tower Guide The Inferno Tower is the highest-level tower in the game you must have a level 10 Town Hall. If they only took 5-7 minutes to build they might be worth the high cost,, and if they were about 30-65% cheaper they would be more worth the wait. One of the big decisions you will need to make is whether or not to clump your big troops Giants, Valks, Pekkas, Heroes or spread them apart. This thread is out of date. Giving warcc housing a huge amount of troops for the small based opps to deal with.
Is this a troll thread? Stacked troops are almost never good but in case of a healer, the more the merrier! Immediately you should deploy your Healers, or at least some of them until you destroy at least 1 or two more Air Defenses. You can use this in your advantage, if you want to get rid of low health troops you can deploy the clan castle troops and then quickly surrender. The taste of surprise in Clan War I personally see a huge difference — and also disadvantage — in Clan War. When all troops are of full health she will heal the nearest troop. Extremely strong not only in attack, but also in defense Quick glance: From Clan castle level 3 use Dragon as reinforcement No goblins, no healers donate Effective counterattack: lightning spell In conclusion, these hints do not always save you from annihilation. The Inferno Tower has two modes: multi-attack and single attack.
When did healers ever heal any buildings? What Troops Make Your Defensive Clan Castle Good? The Cannon should be placed towards the outside of the base; it has no minimum range and is not a crucial structure so it does best towards the outside of your defensive set up. They cause great splash damage and inexperienced players are not used to killing troops in the air. I have seen level 16+ war clans run this set up for anti queen walk ccs. When it comes down to it, Healers do have a lot of hitpoints so even if they are not doing that much when it comes to healing or damage, they are distracting your defensive units from killer other troops. You also want your enemy to have to break through multiple walls in order to reach all of your defensive towers. Other troops can definitely survive. Hopefully over the years we see some updates that go in that direction.
In a queen walk raid, try to keep the queen with healers at a 8—10 tile distance as they might move away from queen. Should I fill the rest with archers? They will distract enemy troops while the balloons rack up damage quickly. These make up 80% of all attacks and these are the ones you need to think about. Defending Clan Castle Troops for 35 Housing Space This is pretty much the same like we had with the Clan Castle Level 5. This majestic creature lives to protect and aid her fellow troops.
It will be pretty hard for inexperienced attackers to group this combination and use the Poison Spell. There is one more to say Clash of Clans would not be Real-time strategy. The General Idea: The attack starts with a Queen Walk, using 4 healers. Parameters Preferred Target Attack Type Housing Space Training Time Movement Speed Attack Speed Level Required Range None Heal Splash 2 Tiles Radius Ground Only 14 15m 16 0. You should only use this combo when your base is strong against Dragons have your Air Defenses deep inside the core, etc. Also, bring some Wall Breakers with you so that your heavier big troops will be able to penetrate deep into the base. I see none of that anywhere in the game.
They are not traditionally used for war but it is not impossible, but when it comes down to it they are really made for farming and trophy pushing. That way your troops come out when they attack from an random direction. Be careful with your wall placement. Not much damage and also not a lot of hitpoints. The multi-attack feature works best against most units, but the single attack feature is very effective against high health units like Dragons or Golems. We have been against war match ups lately that have had very lopsided bases.
Mortar Full article: Mortar Guide Mortars are the first source of splash damage in Clash of Clans. As of the February 24th, 2015 update, Healers no longer trigger. Make sure to spread your Air Defenses and Archer Towers far apart from one another so that they cannot be all easily destroyed. Prior to the September 2014 update, a Healer in a defensive Clan Castle would heal damaged buildings. For example, a level 4 Mortar will kill enemy 4-star Archers in one hit. They do however heal trees. Took my queen forever to kill it.
This composition works pretty well against ground attacks but it obviously does nothing against air attacks. This unique attack strategy was originally created by some guy apparently called the Grundinator. In this case, you just saved your Clan some Stars. So, had to waste higher level attacks to eventually wipe them. Constructs individual buildings as in normal mode, creating several parcels with open ends instead of just a strong defensive wall.